Profession Skills
General
- Endurance can no longer be negative.
- Conditions can no longer be transferred to creatures immune to them.
- Stealth: The duration of Revealed has been increased to 4 seconds when coming out of stealth via an attack.
- Added evasion duration skill facts to skills.
- Pets now benefit from their owner’s agony resistance.
- Reduced quickness from 100% attack speed to 50%.
As we push to improve balance in both PvE and PvP, a few mechanics in the game will be receiving updates to promote fun and balanced play. In the past, quickness has granted double the action speed normally available to players. In PvP, this speed gives most players almost no chance to react to incoming abilities and allows for massive spike damage in extremely short periods of time. In PvE, the increased attack speed can trivialize a lot of content that would otherwise provide a good challenge. Therefore, we are reducing the speed that quickness allows by half of its current potential while slightly increasing the duration on player-activated skills.
Lame. Basically killed my favorite skill :-( Find the rest of the lovely patch notes here.