Hello all! I just wanted to pick some brains and get some opinions. What is your overall feeling on player housing? Is it a needed addition to a game or is it needless fluff that takes up valuable developer time and game rescources?If you read the forums on any major gaming website the community seems to be split 50/50, but the same could be said about any system built into a game. Be it PvP vs PvE or crafting.
My personal opinion is that if implemented right, Player housing can greatly benefit a game, add to its immersion and serve vital functions. For instance, being able to set vendors and sell crafted goods in player houses. This only works in games where crafted goods are as good or better than dropped items. And it also seems that houses which can serve this function work better when in a sandbox format as opposed to instanced housing.
Personally, I like the idea of having a place to horde my loot and vanity items like that lvl 10 Staff of Uberness which I've outgrown or the head of some dungeon beast it took our guild 10 tries to defeat. But to each their own. Let the discussion commence!