There's alot out there on the topic of Overcharge(OC) but I'm curious if anything has changed since pre-launch. That and I haven't found one that covers this specific question:
What determines the value at which you begin to overcharge a primary attribute?
Does the OC value remain the same despite attribute point (AP) distribution? (Ex: Character A is lvl 10 and his AP is 9/0/0, character B is lvl 10 and has 0/9/0; do both characters begin to OC at 200 Magicka, or does Character A have a higher OC value?)
Why I'm asking this is because as I'm leveling in this game, at times I've found it entirely TOO easy to overcharge a stat. I'm currently Vet3 and am running 0/49/0 in AP distribution and my Magicka is getting overcharged. I've slowly stripped away mundus stone (Mage), attribute points and now enchants; but at this point I'm getting the feeling that I'm missing something. I lack the playtime to test this myself so I appreciate any and all contributions to the discussion.