CBT1 Officially kicked off last week and ran through this weekend. For those of us who were able to play we got our first look at this interesting eastern mmorpg. After the flop that was Bless, the tragedy that was Riders of Icarus, the heartbreak that was ArcheAge, the full-time job that was Black Desert, the let down that was Aion, we all have one giant burning question.
What makes Astellia Online unique from the slew of other eastern mmos that have had a hard time sticking in the west?
It's too soon to tell if it will sink or swim but, Astellia Online has one major thing going for it which was constantly overlooked by other eastern games. Consensual PvP. Yes, you heard it, folks. The east has finally learned that the west doesn't like getting griefed while their trying to quest. PvP is restricted to zones that are labeled for PvP and are in no way required. Similar to how Warhammer Online and Dark Age of Camelot were setup, there is a region specifically for PvP play whereas there is an entire world to explore that is only PvE. Is this enough to make the game great? Who knows. But it's a step in the right direction.
Give Astellia Online a Look at: https://gsch.info/play/ao and join the Adventure at: https://gsch.info/sa/ao
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